Archive for April, 2006

Deer Piñata

Posted in Novelty on April 28, 2006 by osake

I always freak out when I drive down this one road in KC. It’s dark, and there is a spot where the approach on a specific guard rail looks like a deer. It gets me everytime. I usually slow down and then remind myself of this location. Maybe I just need to drive it more often.

Anyway, I know people who have hit real deer and sometimes I think — how nice would it be to take home that dead deer and make summer sausage. I love deer summer sausage. Well, there are practical problems, and legal issues surrounding such a venture. So enter my new idea…a deer piñata.

What the hell is a deer piñata you ask? Well, it’s just like a normal piñata, except bigger, heck, life-size. I could make these life-size deer piñatas, fill them with deer summer sausage, and put them in the middle of the road for people to hit. Then when they hit the deer. They don’t go, “Oh sh*t, I just hit a deer!” Instead they say, “Oh sh*t, I just hit a deer piñata and got summer sausage to take home. Hooray!”

How cool would that be? Like the golden ticket from Willy Wonka’s adventurous tale. This prize would be a rare treat indeed.

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Modding Oblivion, Take 2

Posted in Development, Software, Video Games on April 26, 2006 by osake

During my hiatus, I read a little bit about texturing and modeling, so I've also started to fool around in that realm. Unfortunately, I've suffering from another hardware loss. My drawing tablet. Mouse editing of textures is super tedious for me, and I really like the tablet action when available. So for now, I'm putting that on hold until I can get a new drawing tablet.

Back on track, I recently discovered that the construction kit tells you the ID of what you want to load when you mouse over the NPC (or something like that.) So I now have the black bear ID…00097A15. At last! Time to test the script which I previously attached to this mysteriously untouchable bear. Failure. That's okay. I'd rather fail from trying, you know the saying.

I spent some more time with it and scored a usable script. It's not exactly what I wanted, but it's a start. Maybe I'll have something publishable soon. I haven't decided yet on this particular concept because I really wanted to be able to attach it to the player in some way. An attribute if you will. Ahh, back to the drawing board.

Modding Oblivion, Take 1

Posted in Development, Software, Video Games on April 21, 2006 by osake

So I've been playing Oblivion for a couple of days now, and I've heard about modding it, read about modding it, but hadn't tried it. That was until last night. I started with the couple of tutorials I found on it, then took to the road of writing my own mods.

Let's just say I wasn't super successful. My first problem, was I didn't read up enough on the syntax of the language. Okay, so I went back and read that instead of having something like:

timer = 10

you need something more like:

set timer to 10

Cool, fine, whatever. Every language I've tinkered around in has had growing pains. So, let's get this script setup and run with it. Well, I decide to attach this script to a bear. A black bear. I re-launch Oblivion and then I say, "D'oh!" I don't even know how to load up a bear. Back to the reference. Right, so player.placeatme <FormID> gets me the NPC I need. Alt+Tab back into the game, and BAM! A bear?!? No, another error. I can't load the bear. Why? Apparently, I don't have its FormID. After more searching, I find some nice reference sites that list NPC's, but guess what… keine Bären!

I'm tired at this point, but not down yet. I cheat my way into that monster testing area. Find the right door, find the right bear, and get the ID. I diligently type the command to load the bear. No dice! WTF? I'm done. I headed for the bed and will tackle this beast, later.

A Keyboard, Two Hats, and A Hibachi

Posted in Hardware on April 18, 2006 by osake

We stopped by storage today. Yeah, living in smaller area requires additional storage at my current stage of “stuff”. I think we were looking for a cleaning tool, but couldn’t find it. So instead we left with a keyboard, two hats, and a hibachi.

What pray tell did I get the keyboard for? Well, I needed it. My F5 on the ex-current one has been mashed so often that it has pretty much become useless, unless you need to hold F5 for incsonsisten periods of time. Rather than remap the key on all my beloved apps, I dropped in this dusty spare. It’s a Dell QuietKey, black, and works just fine. The one was some Micron, which was all fine and dandy until that damn F5 lost the will to rebound from depression. (tee hee)

The other goods, well, they’ll come in handy down the road. Say I go camping, catch some fish and need to fry them, but before doing so, the hat will help protect my head. So, aside from not getting what we needed from storage, I got some really good stuff.

Bored

Posted in Uncategorized on April 14, 2006 by osake

I'm really bored.  I've been harbouring some anger for the past 24 hours now and my plans to relieve some of that stress are backfiring.  Now I get stuck with two crappy feelings.  Worst part of the whole situation is that I'm without my laptop until I get home tonight, and that won't happen until 11pm tonight.  I then get to perform system maintenances until 1am.  Yay for me! 

Sometimes, you just have to let go of the anger.  Amazingly enough, had I just gotten over it this morning, I'd have killed both of those birds with one stone.  I'd still be a little perturbed, but certainly not to the extent of being stuck in my current situation.

What also sucks is the lack of a film worth seeing tonight.  So that leaves me with a little less than 7 hours to simmer.  Ho hum.

R.I.P. Hard Drive

Posted in Hardware on April 14, 2006 by osake

Lost a hard drive the other day. Fortunately it was on my wife’s machine and contained minimal “necessary” data. The down side is having to start over and find a replacement drive. It literally b0rked the whole system, so I ended up re-installing Windows on a spare hard drive.

At this point, I’m still in the era of AGP video cards, IDE hard drives, and 32-bit/0.13 micron processing. Not that you can’t have a usable system at that rate, but I am a bit behind. I’ve been running these boxes for almost 2 years, and I usually upgrade between the 18-36 month range.

With the thought of upgrade floating around. The replacement drive will most likely come in the flavor of SATA. This would usher me (read: my wife’s PC) into the PCI-E/SATA/64-bit world. I mean, I could run these machines til they break, but I like to actually enjoy my games. I don’t toss the old parts, I actually keep them around just in case. It’s always nice to be able to assemble a quick system of old parts, if necessary.

Tasty Treats

Posted in Novelty on April 13, 2006 by osake

I was tossing around the idea of a new Ring Pop flavor. You know, those plastic rings with the candy diamond molded onto them.

Anyway, picture this… fry up some bacon and pour the liquid fat into the diamond mold, then drop a tiny cut of actual meat into the mold. Freeze and serve! As you could imagine, this sounds insanely tasty. On a hot day, the fat would just melt away and skulk inbetween your fingers granting you easy access to that meaty treat inside. Otherwise, you’ll have to lick, bit, or chew your way to the center.

How many licks does it take to get to the center of a Bacon Fat Pop?